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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { BaseSopOperation } from './_Base'; import { CoreGroup } from '../../../core/geometry/Group'; import { InputCloneMode } from '../../../engine/poly/InputCloneMode'; import { DefaultOperationParams } from '../../../core/operations/_Base'; interface TexturePropertiesSopParams extends DefaultOperationParams { group: string; tcolorSpace: boolean; colorSpace: string; tmapping: boolean; mapping: number; twrap: boolean; wrapS: number; wrapT: number; tanisotropy: boolean; useRendererMaxAnisotropy: boolean; anisotropy: number; tminFilter: boolean; minFilter: number; tmagFilter: boolean; magFilter: number; } export declare class TexturePropertiesSopOperation extends BaseSopOperation { static readonly DEFAULT_PARAMS: TexturePropertiesSopParams; static readonly INPUT_CLONED_STATE = InputCloneMode.FROM_NODE; static type(): Readonly<'textureProperties'>; cook(inputCoreGroups: CoreGroup[], params: TexturePropertiesSopParams): Promise<CoreGroup>; private _updateObject; private _updateMaterial; private _updateTexture; private _updateColorSpace; private _updateMapping; private _updateWrap; private _updateAnisotropy; private _updateFilter; } export {};