@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
20 lines (19 loc) • 912 B
TypeScript
import { BaseSopOperation } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { InputCloneMode } from '../../../engine/poly/InputCloneMode';
import { DefaultOperationParams } from '../../../core/operations/_Base';
import { PolarTransformMatrixParams } from '../../../core/PolarTransform';
interface PolarTransformSopParams extends DefaultOperationParams, PolarTransformMatrixParams {
applyOn: number;
}
export declare class PolarTransformSopOperation extends BaseSopOperation {
static readonly DEFAULT_PARAMS: PolarTransformSopParams;
static readonly INPUT_CLONED_STATE = InputCloneMode.FROM_NODE;
static type(): Readonly<'polarTransform'>;
cook(inputCoreGroups: CoreGroup[], params: PolarTransformSopParams): CoreGroup;
private _applyTransform;
private _applyMatrixToGeometries;
private _applyMatrixToObjects;
private _fullMatrix;
}
export {};