@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
17 lines (16 loc) • 813 B
TypeScript
import { BaseSopOperation } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { InputCloneMode } from '../../../engine/poly/InputCloneMode';
import { PointLight } from 'three';
import { PointLightParams } from '../../../core/lights/PointLight';
export declare class PointLightSopOperation extends BaseSopOperation {
static readonly DEFAULT_PARAMS: PointLightParams;
static readonly INPUT_CLONED_STATE = InputCloneMode.NEVER;
static type(): Readonly<'pointLight'>;
cook(input_contents: CoreGroup[], params: PointLightParams): CoreGroup;
private _helper;
private _createHelper;
createLight(): PointLight;
updateLightParams(light: PointLight, params: PointLightParams): void;
updateShadowParams(light: PointLight, params: PointLightParams): void;
}