@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
28 lines (27 loc) • 1.01 kB
TypeScript
import { BaseSopOperation } from './_Base';
import { Vector2, Vector3 } from 'three';
import { CoreGroup } from '../../../core/geometry/Group';
import { InputCloneMode } from '../../../engine/poly/InputCloneMode';
import { DefaultOperationParams } from '../../../core/operations/_Base';
interface PlaneSopParams extends DefaultOperationParams {
size: Vector2;
useSegmentsCount: boolean;
stepSize: number;
segments: Vector2;
direction: Vector3;
center: Vector3;
asLines: boolean;
}
export declare const DEFAULT_PARAMS: PlaneSopParams;
export declare class PlaneSopOperation extends BaseSopOperation {
static readonly DEFAULT_PARAMS: PlaneSopParams;
static readonly INPUT_CLONED_STATE = InputCloneMode.NEVER;
static type(): Readonly<'plane'>;
private _coreTransform;
cook(inputCoreGroups: CoreGroup[], params: PlaneSopParams): CoreGroup;
private _cookWithoutInput;
private _cookWithInput;
private _createPlaneObject;
private _createPlane;
}
export {};