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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { BaseSopOperation } from './_Base'; import { CoreGroup } from '../../../core/geometry/Group'; import { TypedNodePathParamValue } from '../../../core/Walker'; import { InputCloneMode } from '../../../engine/poly/InputCloneMode'; import { DefaultOperationParams } from '../../../core/operations/_Base'; import { SopType } from '../../poly/registers/nodes/types/Sop'; interface ParticlesSystemGpuMaterialSopParams extends DefaultOperationParams { group: string; material: TypedNodePathParamValue; } export declare class ParticlesSystemGpuMaterialSopOperation extends BaseSopOperation { static readonly DEFAULT_PARAMS: ParticlesSystemGpuMaterialSopParams; static readonly INPUT_CLONED_STATE = InputCloneMode.FROM_NODE; static type(): Readonly<SopType.PARTICLES_SYSTEM_GPU_MATERIAL>; cook(inputCoreGroups: CoreGroup[], params: ParticlesSystemGpuMaterialSopParams): Promise<CoreGroup>; private _getMaterial; private _applyMaterials; private _applyMaterial; } export {};