@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
17 lines (16 loc) • 853 B
TypeScript
import { BaseSopOperation } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { InputCloneMode } from '../../../engine/poly/InputCloneMode';
import { DefaultOperationParams } from '../../../core/operations/_Base';
import { SopType } from '../../poly/registers/nodes/types/Sop';
interface ParticlesSystemGpuAttributesSopParams extends DefaultOperationParams {
group: string;
}
export declare class ParticlesSystemGpuAttributesSopOperation extends BaseSopOperation {
static readonly DEFAULT_PARAMS: ParticlesSystemGpuAttributesSopParams;
static readonly INPUT_CLONED_STATE = InputCloneMode.FROM_NODE;
static type(): Readonly<SopType.PARTICLES_SYSTEM_GPU_ATTRIBUTES>;
cook(inputCoreGroups: CoreGroup[], params: ParticlesSystemGpuAttributesSopParams): CoreGroup;
private _applyAttributes;
}
export {};