@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
32 lines (31 loc) • 746 B
JavaScript
;
import { Color } from "three";
import { Vector3 } from "three";
export const DEFAULT_OCEAN_PARAMS = {
pixelRatio: 1,
clipBias: 0,
// if clipBias is 0.03 like in BaseReflector, the bottom of the reflection appears cut out
active: true,
tblur: false,
blur: 0,
verticalBlurMult: 0,
tblur2: false,
blur2: 0,
verticalBlur2Mult: 0
};
export const DEFAULT_PARAMS = {
direction: new Vector3(0, 1, 0),
sunDirection: new Vector3(1, 1, 1),
sunColor: new Color(1, 1, 1),
wavesHeight: 1,
waterColor: new Color(7695),
reflectionColor: new Color(16777215),
reflectionFresnel: 1,
distortionScale: 1,
timeScale: 1,
size: 10,
renderReflection: true,
normalBias: 1e-3,
multisamples: 1,
useFog: false
};