@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
22 lines (21 loc) • 876 B
TypeScript
import { Vector2 } from 'three';
import { BaseSopOperation } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { InputCloneMode } from '../../../engine/poly/InputCloneMode';
import { DefaultOperationParams } from '../../../core/operations/_Base';
interface ObjectsLayoutSopParams extends DefaultOperationParams {
maxLayoutWidth: number;
rowHeight: number;
padding: Vector2;
addAttribs: boolean;
addRowAttrib: boolean;
addRowWidthInner: boolean;
addRowWidthOuter: boolean;
}
export declare class ObjectsLayoutSopOperation extends BaseSopOperation {
static readonly DEFAULT_PARAMS: ObjectsLayoutSopParams;
static readonly INPUT_CLONED_STATE = InputCloneMode.FROM_NODE;
static type(): Readonly<'objectsLayout'>;
cook(inputCoreGroups: CoreGroup[], params: ObjectsLayoutSopParams): CoreGroup;
}
export {};