@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
22 lines (21 loc) • 878 B
TypeScript
import { BaseSopOperation } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { InputCloneMode } from '../../../engine/poly/InputCloneMode';
import { Vector3 } from 'three';
import { DefaultOperationParams } from '../../../core/operations/_Base';
import { SopType } from '../../poly/registers/nodes/types/Sop';
interface MirrorSopParams extends DefaultOperationParams {
group: string;
axis: Vector3;
center: Vector3;
preserveInput: boolean;
}
export declare class MirrorSopOperation extends BaseSopOperation {
static readonly DEFAULT_PARAMS: MirrorSopParams;
static readonly INPUT_CLONED_STATE = InputCloneMode.FROM_NODE;
static type(): Readonly<SopType.MIRROR>;
cook(inputCoreGroups: CoreGroup[], params: MirrorSopParams): CoreGroup;
private _applyOrCreateMirrorObject;
private _mirrorObject;
}
export {};