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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { BaseSopOperation } from './_Base'; import { CoreGroup } from '../../../core/geometry/Group'; import { InputCloneMode } from '../../../engine/poly/InputCloneMode'; import { DefaultOperationParams } from '../../../core/operations/_Base'; interface MaterialPropertiesSopParams extends DefaultOperationParams { group: string; tside: boolean; doubleSided: boolean; front: boolean; overrideShadowSide: boolean; shadowDoubleSided: boolean; shadowFront: boolean; twireframe: boolean; wireframe: boolean; } export declare class MaterialPropertiesSopOperation extends BaseSopOperation { static readonly DEFAULT_PARAMS: MaterialPropertiesSopParams; static readonly INPUT_CLONED_STATE = InputCloneMode.FROM_NODE; static type(): Readonly<'materialProperties'>; cook(inputCoreGroups: CoreGroup[], params: MaterialPropertiesSopParams): CoreGroup; private _updateObject; private _updateMaterial; } export {};