@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
25 lines (24 loc) • 958 B
TypeScript
import { BaseSopOperation } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { InputCloneMode } from '../../../engine/poly/InputCloneMode';
import { DefaultOperationParams } from '../../../core/operations/_Base';
export declare enum InstanceUpdateMode {
GEO = "geo",
POINTS = "points"
}
export declare const INSTANCE_UPDATE_MODES: InstanceUpdateMode[];
interface InstanceUpdateSopParams extends DefaultOperationParams {
mode: number;
geoAttributes: string;
pointAttributes: string;
}
export declare class InstanceUpdateSopOperation extends BaseSopOperation {
static readonly DEFAULT_PARAMS: InstanceUpdateSopParams;
static readonly INPUT_CLONED_STATE: InputCloneMode[];
static type(): Readonly<'instanceUpdate'>;
cook(inputCoreGroups: CoreGroup[], params: InstanceUpdateSopParams): CoreGroup;
private _cookFromUpdateMode;
private _updateGeo;
private _updatePoints;
}
export {};