@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
14 lines (13 loc) • 741 B
TypeScript
import { BaseSopOperation } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { InputCloneMode } from '../../../engine/poly/InputCloneMode';
import { HemisphereLight } from 'three';
import { HemisphereLightParams } from '../../../core/lights/HemisphereLight';
export declare class HemisphereLightSopOperation extends BaseSopOperation {
static readonly DEFAULT_PARAMS: HemisphereLightParams;
static readonly INPUT_CLONED_STATE = InputCloneMode.NEVER;
static type(): Readonly<'hemisphereLight'>;
cook(inputCoreGroups: CoreGroup[], params: HemisphereLightParams): CoreGroup;
createLight(): HemisphereLight;
updateLightParams(light: HemisphereLight, params: HemisphereLightParams): void;
}