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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; import { ASSETS_ROOT } from "../../../core/loader/AssetsUtils"; import { GLTFLoaderHandler } from "../../../core/loader/geometry/GLTF"; import { SopTypeFile } from "../../poly/registers/nodes/types/Sop"; import { BaseFileSopOperation } from "./utils/File/_BaseFileOperation"; import { sanitizeUrl } from "../../../core/UrlHelper"; export class FileGLTFSopOperation extends BaseFileSopOperation { static type() { return SopTypeFile.FILE_GLTF; } _createGeoLoaderHandler(params) { return new GLTFLoaderHandler(params.url, this._node); } async _load(loader, params) { if (this._node) { return await loader.load({ draco: params.draco, ktx2: params.ktx2, node: this._node }); } } } FileGLTFSopOperation.DEFAULT_PARAMS = { url: sanitizeUrl(`${ASSETS_ROOT}/models/resources/threedscans.com/eagle.glb`), draco: true, ktx2: false, matrixAutoUpdate: false };