@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
15 lines (14 loc) • 664 B
TypeScript
import { BaseSopOperation } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { InputCloneMode } from '../../../engine/poly/InputCloneMode';
import { DefaultOperationParams } from '../../../core/operations/_Base';
interface BboxScatterSopParams extends DefaultOperationParams {
stepSize: number;
}
export declare class BboxScatterSopOperation extends BaseSopOperation {
static readonly DEFAULT_PARAMS: BboxScatterSopParams;
static readonly INPUT_CLONED_STATE = InputCloneMode.NEVER;
static type(): Readonly<'bboxScatter'>;
cook(inputCoreGroups: CoreGroup[], params: BboxScatterSopParams): CoreGroup;
}
export {};