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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { BaseSopOperation } from './_Base'; import { CoreGroup } from '../../../core/geometry/Group'; import { InputCloneMode } from '../../../engine/poly/InputCloneMode'; import { DefaultOperationParams } from '../../../core/operations/_Base'; export declare enum AttribType { Float32BufferAttribute = "Float32BufferAttribute", Float16BufferAttribute = "Float16BufferAttribute", Uint32BufferAttribute = "Uint32BufferAttribute", Int32BufferAttribute = "Int32BufferAttribute", Uint16BufferAttribute = "Uint16BufferAttribute", Int16BufferAttribute = "Int16BufferAttribute", Uint8ClampedBufferAttribute = "Uint8ClampedBufferAttribute", Uint8BufferAttribute = "Uint8BufferAttribute", Int8BufferAttribute = "Int8BufferAttribute" } export declare const ATTRIB_TYPES: AttribType[]; interface AttribCastSopParams extends DefaultOperationParams { castAttributes: boolean; mask: string; castIndex: boolean; type: number; } export declare class AttribCastSopOperation extends BaseSopOperation { static readonly DEFAULT_PARAMS: AttribCastSopParams; static readonly INPUT_CLONED_STATE = InputCloneMode.FROM_NODE; static type(): Readonly<'attribCast'>; cook(inputCoreGroups: CoreGroup[], params: AttribCastSopParams): CoreGroup; private _castPointAttributes; } export {};