@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
15 lines (14 loc) • 720 B
TypeScript
import { BaseSopOperation } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { InputCloneMode } from '../../../engine/poly/InputCloneMode';
import { RectAreaLight } from 'three';
import { AreaLightParams } from '../../../core/lights/AreaLight';
export declare class AreaLightSopOperation extends BaseSopOperation {
static readonly DEFAULT_PARAMS: AreaLightParams;
static readonly INPUT_CLONED_STATE = InputCloneMode.NEVER;
static type(): Readonly<'areaLight'>;
cook(inputCoreGroups: CoreGroup[], params: AreaLightParams): CoreGroup;
createLight(): RectAreaLight;
updateLightParams(light: RectAreaLight, params: AreaLightParams): void;
private _createHelper;
}