@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
8 lines (7 loc) • 340 B
TypeScript
import { BaseOperation } from '../_Base';
import { NodeContext } from '../../../engine/poly/NodeContext';
import { Texture } from 'three';
export declare class BaseCopOperation extends BaseOperation<NodeContext.COP> {
static context(): NodeContext;
cook(input_contents: Texture[], params: any): Texture | Promise<Texture> | void;
}