@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
10 lines (9 loc) • 356 B
TypeScript
import { NodeContext } from '../../../poly/NodeContext';
import { NodeBaseState } from './Base';
export declare class NodeTimeDependentState<NC extends NodeContext> extends NodeBaseState<NC> {
active(): boolean;
paramsTimeDependent(): boolean;
inputsTimeDependent(): boolean;
forceTimeDependent(): void;
unforceTimeDependent(): void;
}