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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { NodeBaseState } from './Base'; import { NodeContext } from '../../../poly/NodeContext'; export declare class NodeErrorState<NC extends NodeContext> extends NodeBaseState<NC> { private _message; set(message: string | undefined): void; message(): string | undefined; clear(): void; active(): boolean; protected onUpdate(): void; }