@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
11 lines (10 loc) • 362 B
TypeScript
import { NodeBaseState } from './Base';
import { NodeContext } from '../../../poly/NodeContext';
export declare class NodeErrorState<NC extends NodeContext> extends NodeBaseState<NC> {
private _message;
set(message: string | undefined): void;
message(): string | undefined;
clear(): void;
active(): boolean;
protected onUpdate(): void;
}