@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
6 lines (5 loc) • 328 B
TypeScript
import { BaseNodeByContextMap, NodeContext } from '../../../poly/NodeContext';
import { TypedNodeTraverser } from './NodeTraverser';
export declare class GlNodeTraverser extends TypedNodeTraverser<NodeContext.GL> {
leavesFromNodes(nodes: BaseNodeByContextMap[NodeContext.GL][]): import("../../gl/_Base").BaseGlNodeType[];
}