@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
14 lines (13 loc) • 489 B
TypeScript
import { NodeContext } from '../../../poly/NodeContext';
import { TypedNode } from '../../_Base';
export declare class ParamsEditableStateController<NC extends NodeContext> {
private node;
constructor(node: TypedNode<NC, any>);
private _initialized;
initializeNode(): void;
initialized(): boolean;
private _checkParamsEditableStateBound;
private _checkParamsEditableState;
private _paramsMatchEditableState;
updateParamsEditableStateIfNeeded(): void;
}