@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
11 lines (10 loc) • 430 B
TypeScript
import { BaseNodeType } from '../_Base';
import { NodeTimeDependentState } from './states/TimeDependent';
import { NodeErrorState } from './states/Error';
import { NodeContext } from '../../poly/NodeContext';
export declare class NodeStatesController<NC extends NodeContext> {
protected node: BaseNodeType;
timeDependent: NodeTimeDependentState<any>;
error: NodeErrorState<any>;
constructor(node: BaseNodeType);
}