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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { BaseNodeClass, BaseNodeType } from '../_Base'; import { CoreGraphNode } from '../../../core/graph/CoreGraphNode'; type NameControllerCallback = () => void; export declare class NameController { protected node: BaseNodeType; private _graphNode; private _onSetNameHooks; private _onSetFullPathHooks; constructor(node: BaseNodeType); dispose(): void; graphNode(): CoreGraphNode; static baseName(node: BaseNodeType | typeof BaseNodeClass): string; requestNameToParent(newName: string): void; setName(newName: string): void; updateNameFromParent(new_name: string): void; add_post_set_name_hook(hook: NameControllerCallback): void; add_post_set_fullPath_hook(hook: NameControllerCallback): void; private _postSetName; runPostSetFullPathHooks(): void; } export {};