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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; import { CoreGraphNode } from "../../../core/graph/CoreGraphNode"; export class DisplayFlagGraphNode extends CoreGraphNode { constructor(_owner) { super(_owner.scene(), "DisplayFlagGraphNode"); this._owner = _owner; this._owner_post_display_flag_node_set_dirty_bound = this._owner_post_display_flag_node_set_dirty.bind(this); this._owner = _owner; this.addPostDirtyHook( "_owner_post_display_flag_node_set_dirty", this._owner_post_display_flag_node_set_dirty_bound ); } _owner_post_display_flag_node_set_dirty() { } }