@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
10 lines (9 loc) • 367 B
TypeScript
import { PolyScene } from '../../../../../src/engine/scene/PolyScene';
import { CoreGraphNode } from './../../../../core/graph/CoreGraphNode';
export declare class SolverIterationStamp extends CoreGraphNode {
protected _iteration: number;
constructor(scene: PolyScene);
reset(): void;
setIteration(iteration: number): void;
iteration(): number;
}