@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
21 lines (20 loc) • 890 B
TypeScript
/**
* Base class of Exporter nodes
*
* @remarks
*/
import { CADSopNode } from './_BaseCAD';
import { BaseExporterSopParamsConfig } from './_BaseExporter';
import { CoreGroup } from '../../../core/geometry/Group';
export declare abstract class CADExporterSopNode<K extends BaseExporterSopParamsConfig> extends CADSopNode<K> {
abstract fileExtension(): string;
abstract createBlob(): Promise<Blob>;
initializeNode(): void;
cook(inputCoreGroups: CoreGroup[]): Promise<void>;
static PARAM_CALLBACK_download(node: CADExporterSopNode<BaseExporterSopParamsConfig>): void;
fileName(): Promise<string>;
_paramCallbackDownload(): Promise<void>;
protected _prepareScene(): Promise<{
cadObjects: import("../../../core/geometry/modules/cad/CadObject").CadObject<import("../../../core/geometry/modules/cad/CadCommon").CadGeometryType>[];
} | undefined>;
}