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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Transforms a tile along the north/south, west/east and bottom/top axis. * * */ import { TypedSopNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { CoreGroup } from '../../../core/geometry/Group'; import { SopType } from '../../poly/registers/nodes/types/Sop'; declare class WFCTileTransformSopParamsConfig extends NodeParamsConfig { /** @param south / north */ sn: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; /** @param west / east */ we: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; /** @param bottom / top */ bt: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; /** @param y rotation */ ry: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; } export declare class WFCTileTransformSopNode extends TypedSopNode<WFCTileTransformSopParamsConfig> { paramsConfig: WFCTileTransformSopParamsConfig; static type(): SopType; initializeNode(): void; cook(inputCoreGroups: CoreGroup[]): Promise<void>; } export {};