@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
31 lines (30 loc) • 1.41 kB
TypeScript
/**
* solves a WFC
*
*
*/
import { TypedSopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CoreGroup } from '../../../core/geometry/Group';
declare class WFCSolverUpdateSopParamsConfig extends NodeParamsConfig {
/** @param quadId */
quadId: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param tileId */
tileId: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
/** @param rotation */
rotation: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param iterations */
stepsCount: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param max resolved quads */
/** @param quadSeed */
quadSeed: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param configSeed */
configSeed: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
}
export declare class WFCSolverUpdateSopNode extends TypedSopNode<WFCSolverUpdateSopParamsConfig> {
paramsConfig: WFCSolverUpdateSopParamsConfig;
static type(): string;
initializeNode(): void;
cook(inputCoreGroups: CoreGroup[]): void;
}
export {};