@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
19 lines (18 loc) • 647 B
TypeScript
/**
* creates rules used by the WFCSolver
*
*
*/
import { TypedSopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CoreGroup } from '../../../core/geometry/Group';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class WFCRuleFromProximitySopParamsConfig extends NodeParamsConfig {
}
export declare class WFCRuleFromProximitySopNode extends TypedSopNode<WFCRuleFromProximitySopParamsConfig> {
paramsConfig: WFCRuleFromProximitySopParamsConfig;
static type(): SopType;
initializeNode(): void;
cook(inputCoreGroups: CoreGroup[]): Promise<void>;
}
export {};