@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
25 lines (24 loc) • 1.02 kB
TypeScript
/**
* debugs the WFC tiles connections
*
*
*/
import { TypedSopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CoreGroup } from '../../../core/geometry/Group';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class WFCDebugSopParamsConfig extends NodeParamsConfig {
/** @param src tile id */
srcTileId: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
/** @param dest tile id */
destTileId: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
/** @param side name */
sideName: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
}
export declare class WFCDebugSopNode extends TypedSopNode<WFCDebugSopParamsConfig> {
paramsConfig: WFCDebugSopParamsConfig;
static type(): SopType;
initializeNode(): void;
cook(inputCoreGroups: CoreGroup[]): Promise<void>;
}
export {};