@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
39 lines (38 loc) • 1.41 kB
JavaScript
;
import { TypedSopNode } from "./_Base";
import { UvTransformSopOperation } from "../../operations/sop/UvTransform";
import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig";
import { SopType } from "../../poly/registers/nodes/types/Sop";
const DEFAULT = UvTransformSopOperation.DEFAULT_PARAMS;
class UvTransformSopParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
/** @param attribName */
this.attribName = ParamConfig.STRING(DEFAULT.attribName);
/** @param translate */
this.t = ParamConfig.VECTOR2(DEFAULT.t.toArray());
/** @param scale */
this.s = ParamConfig.VECTOR2(DEFAULT.s.toArray());
/** @param pivot */
this.pivot = ParamConfig.VECTOR2(DEFAULT.pivot.toArray());
}
}
const ParamsConfig = new UvTransformSopParamsConfig();
export class UvTransformSopNode extends TypedSopNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return SopType.UV_TRANSFORM;
}
initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState(UvTransformSopOperation.INPUT_CLONED_STATE);
}
cook(input_contents) {
this._operation = this._operation || new UvTransformSopOperation(this.scene(), this.states, this);
const core_group = this._operation.cook(input_contents, this.pv);
this.setCoreGroup(core_group);
}
}