@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
28 lines (27 loc) • 1.15 kB
TypeScript
/**
* Transforms UVs
*
*
*/
import { TypedSopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CoreGroup } from '../../../core/geometry/Group';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class UvTransformSopParamsConfig extends NodeParamsConfig {
/** @param attribName */
attribName: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
/** @param translate */
t: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>;
/** @param scale */
s: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>;
/** @param pivot */
pivot: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>;
}
export declare class UvTransformSopNode extends TypedSopNode<UvTransformSopParamsConfig> {
paramsConfig: UvTransformSopParamsConfig;
static type(): SopType;
initializeNode(): void;
private _operation;
cook(input_contents: CoreGroup[]): void;
}
export {};