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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Transform input geometries or objects. * * * */ import { TypedSopNode } from './_Base'; import { CoreGroup } from '../../../core/geometry/Group'; import { TransformTargetType } from '../../../core/Transform'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { SopType } from '../../poly/registers/nodes/types/Sop'; import { ObjectTransformMode } from '../../../core/TransformSpace'; declare class TransformSopParamConfig extends NodeParamsConfig { /** @param sets if this node should transform objects or geometries */ applyOn: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; /** @param group to assign the material to */ group: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>; /** @param if applyOn is set to object, the transform can then be applied in 2 different ways on those objects. Either the .position, .rotation and .scale attributes are set, or the matrix is set directly. */ objectMode: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; /** @param defines how the objects are transformed */ objectTransformSpace: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; /** @param group to assign the material to */ pointGroup: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>; /** @param rotation order */ rotationOrder: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; /** @param translate */ t: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>; /** @param rotation */ r: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>; /** @param scale */ s: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>; /** @param scale (as a float) */ scale: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; /** @param pivot */ pivot: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>; } export declare class TransformSopNode extends TypedSopNode<TransformSopParamConfig> { paramsConfig: TransformSopParamConfig; static type(): SopType; initializeNode(): void; setApplyOn(type: TransformTargetType): void; applyOn(): TransformTargetType; setObjectMode(mode: ObjectTransformMode): void; private _operation; cook(inputCoreGroups: CoreGroup[]): void; } export {};