@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
24 lines (23 loc) • 1.26 kB
TypeScript
/**
* Creates a default hand to be used with SOP/HandTrackingLandmarks
*
*/
import { TypedSopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare const TrackingLandmarksHandSopParamsConfig_base: {
new (...args: any[]): {
selfieMode: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
maxNumHands: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
modelComplexity: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
minDetectionConfidence: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
minTrackingConfidence: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
};
} & typeof NodeParamsConfig;
declare class TrackingLandmarksHandSopParamsConfig extends TrackingLandmarksHandSopParamsConfig_base {
}
export declare class TrackingLandmarksHandSopNode extends TypedSopNode<TrackingLandmarksHandSopParamsConfig> {
paramsConfig: TrackingLandmarksHandSopParamsConfig;
static type(): string;
cook(): void;
}
export {};