@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
22 lines (21 loc) • 797 B
TypeScript
/**
* Copies the textures from the second input onto the materials in the first input.
*
*
*
*/
import { TypedSopNode } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class TextureCopySopParamsConfig extends NodeParamsConfig {
textureName: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
}
export declare class TextureCopySopNode extends TypedSopNode<TextureCopySopParamsConfig> {
paramsConfig: TextureCopySopParamsConfig;
static type(): SopType;
initializeNode(): void;
private _operation;
cook(input_contents: CoreGroup[]): Promise<void>;
}
export {};