@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
29 lines (28 loc) • 1.31 kB
TypeScript
/**
* Creates tangents
*
*/
import { TypedSopNode } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { TangentMode } from '../../operations/sop/Tangent';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class TangentSopParamsConfig extends NodeParamsConfig {
/** @param select which objects this applies the actor behavior to */
group: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
/** @param mode */
mode: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param closed */
closed: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
/** @param tangent attribute name */
tangentName: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
}
export declare class TangentSopNode extends TypedSopNode<TangentSopParamsConfig> {
readonly paramsConfig: TangentSopParamsConfig;
static type(): SopType;
protected initializeNode(): void;
private _operation;
cook(inputCoreGroups: CoreGroup[]): void;
setMode(mode: TangentMode): void;
}
export {};