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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Creates tangents * */ import { TypedSopNode } from './_Base'; import { CoreGroup } from '../../../core/geometry/Group'; import { TangentMode } from '../../operations/sop/Tangent'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { SopType } from '../../poly/registers/nodes/types/Sop'; declare class TangentSopParamsConfig extends NodeParamsConfig { /** @param select which objects this applies the actor behavior to */ group: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>; /** @param mode */ mode: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; /** @param closed */ closed: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; /** @param tangent attribute name */ tangentName: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>; } export declare class TangentSopNode extends TypedSopNode<TangentSopParamsConfig> { readonly paramsConfig: TangentSopParamsConfig; static type(): SopType; protected initializeNode(): void; private _operation; cook(inputCoreGroups: CoreGroup[]): void; setMode(mode: TangentMode): void; } export {};