@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
38 lines (37 loc) • 1.86 kB
TypeScript
/**
* Sorts vertices
*
*
*/
import { AttribClass } from './../../../core/geometry/Constant';
import { TypedSopNode } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { SortMode, SortTargetType } from '../../operations/sop/Sort';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class SortSopParamsConfig extends NodeParamsConfig {
/** @param defines if this node will sort points or objects */
targetType: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param criteria used to sort */
mode: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param seed used by the random mode */
seed: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param axis along which points will be sorted */
axis: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param attribute */
attribute: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
/** @param invert the sort */
invert: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
}
export declare class SortSopNode extends TypedSopNode<SortSopParamsConfig> {
paramsConfig: SortSopParamsConfig;
static type(): SopType;
initializeNode(): void;
private _operation;
cook(inputCoreGroups: CoreGroup[]): void;
setAttribClass(attribClass: SortTargetType): void;
attribClass(): SortTargetType;
setSortMode(mode: SortMode): void;
setTargetType(targetType: AttribClass.POINT | AttribClass.OBJECT): void;
}
export {};