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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Creates polygons between 2 lines * * */ import { BufferGeometry } from 'three'; import { TypedSopNode } from './_Base'; import { CoreGroup } from '../../../core/geometry/Group'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { SopType } from '../../poly/registers/nodes/types/Sop'; declare class SkinSopParamsConfig extends NodeParamsConfig { } export declare class SkinSopNode extends TypedSopNode<SkinSopParamsConfig> { paramsConfig: SkinSopParamsConfig; static type(): SopType; initializeNode(): void; cook(inputCoreGroups: CoreGroup[]): void; process_one_input(input_contents: CoreGroup[]): void; process_two_inputs(input_contents: CoreGroup[]): void; _getLineSegments(core_group: CoreGroup): import("three").Object3D<import("three").Object3DEventMap>[]; _skin(geometry1: BufferGeometry, geometry0: BufferGeometry): BufferGeometry<import("three").NormalBufferAttributes>; } export {};