@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
22 lines (21 loc) • 1.05 kB
TypeScript
import { TypedSopNode } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class ShortestPathSopParamsConfig extends NodeParamsConfig {
/** @param objects to find paths in */
group: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
/** @param index of start point */
pt0: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param index of end point */
pt1: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
}
export declare class ShortestPathSopNode extends TypedSopNode<ShortestPathSopParamsConfig> {
paramsConfig: ShortestPathSopParamsConfig;
static type(): SopType;
initializeNode(): void;
cook(inputCoreGroups: CoreGroup[]): void;
private _createShortestPath;
private _buildLine;
}
export {};