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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { TypedSopNode } from './_Base'; import { CoreGroup } from '../../../core/geometry/Group'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { SopType } from '../../poly/registers/nodes/types/Sop'; declare class ShortestPathSopParamsConfig extends NodeParamsConfig { /** @param objects to find paths in */ group: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>; /** @param index of start point */ pt0: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; /** @param index of end point */ pt1: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; } export declare class ShortestPathSopNode extends TypedSopNode<ShortestPathSopParamsConfig> { paramsConfig: ShortestPathSopParamsConfig; static type(): SopType; initializeNode(): void; cook(inputCoreGroups: CoreGroup[]): void; private _createShortestPath; private _buildLine; } export {};