@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
23 lines (22 loc) • 886 B
TypeScript
/**
* Places the geometry of the second input into the objects of the first input.
*
*
*/
import { TypedSopNode } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { SetGeometryMode } from '../../operations/sop/SetGeometry';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class SetGeometrySopParamsConfig extends NodeParamsConfig {
mode: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
}
export declare class SetGeometrySopNode extends TypedSopNode<SetGeometrySopParamsConfig> {
paramsConfig: SetGeometrySopParamsConfig;
static type(): SopType;
initializeNode(): void;
setMode(mode: SetGeometryMode): void;
private _operation;
cook(inputCoreGroups: CoreGroup[]): void;
}
export {};