UNPKG

@polygonjs/polygonjs

Version:

node-based WebGL 3D engine https://polygonjs.com

32 lines (31 loc) 1.16 kB
"use strict"; import { TypedSopNode } from "./_Base"; import { SetChildrenSopOperation } from "../../operations/sop/SetChildren"; import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig"; import { SopType } from "../../poly/registers/nodes/types/Sop"; const DEFAULT = SetChildrenSopOperation.DEFAULT_PARAMS; class SetChildrenSopParamsConfig extends NodeParamsConfig { constructor() { super(...arguments); this.clearExistingChildren = ParamConfig.BOOLEAN(DEFAULT.clearExistingChildren); } } const ParamsConfig = new SetChildrenSopParamsConfig(); export class SetChildrenSopNode extends TypedSopNode { constructor() { super(...arguments); this.paramsConfig = ParamsConfig; } static type() { return SopType.SET_CHILDREN; } initializeNode() { this.io.inputs.setCount(2); this.io.inputs.initInputsClonedState(SetChildrenSopOperation.INPUT_CLONED_STATE); } cook(inputCoreGroups) { this._operation = this._operation || new SetChildrenSopOperation(this._scene, this.states, this); const core_group = this._operation.cook(inputCoreGroups, this.pv); this.setCoreGroup(core_group); } }