@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
47 lines (46 loc) • 1.63 kB
JavaScript
"use strict";
import { TypedSopNode } from "./_Base";
import { RoundedBoxSopOperation } from "../../operations/sop/RoundedBox";
import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig";
import { SopType } from "../../poly/registers/nodes/types/Sop";
const DEFAULT = RoundedBoxSopOperation.DEFAULT_PARAMS;
class RoundedBoxSopParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
/** @param size of the box */
this.size = ParamConfig.FLOAT(DEFAULT.size);
/** @param size of the box */
this.sizes = ParamConfig.VECTOR3(DEFAULT.sizes);
/** @param divisions count */
this.divisions = ParamConfig.INTEGER(DEFAULT.divisions, {
range: [0, 10],
rangeLocked: [true, false]
});
/** @param bevel size */
this.bevel = ParamConfig.FLOAT(DEFAULT.bevel, {
range: [0, 1],
rangeLocked: [true, false]
});
/** @param center of the box */
this.center = ParamConfig.VECTOR3(DEFAULT.center);
}
}
const ParamsConfig = new RoundedBoxSopParamsConfig();
export class RoundedBoxSopNode extends TypedSopNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return SopType.ROUNDED_BOX;
}
initializeNode() {
this.io.inputs.setCount(0, 1);
this.io.inputs.initInputsClonedState(RoundedBoxSopOperation.INPUT_CLONED_STATE);
}
cook(inputCoreGroups) {
this._operation = this._operation || new RoundedBoxSopOperation(this._scene, this.states, this);
const coreGroup = this._operation.cook(inputCoreGroups, this.pv);
this.setCoreGroup(coreGroup);
}
}