@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
26 lines (25 loc) • 1.12 kB
TypeScript
/**
* Extrudes quads.
*
*
*/
import { QuadSopNode } from './_BaseQuad';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CoreGroup } from '../../../core/geometry/Group';
import { SopType } from '../../poly/registers/nodes/types/Sop';
import { QuadPrimitivePointPositions, QuadPrimitivePointIndices } from '../../../core/geometry/modules/quad/utils/QuadUtils';
export declare const _indices: QuadPrimitivePointIndices;
export declare const _positions: QuadPrimitivePointPositions;
export declare const _insetPositions: QuadPrimitivePointPositions;
declare class QuadUniqueNeighbourIdSopParamsConfig extends NodeParamsConfig {
/** @param attribName */
attribName: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
}
export declare class QuadUniqueNeighbourIdSopNode extends QuadSopNode<QuadUniqueNeighbourIdSopParamsConfig> {
paramsConfig: QuadUniqueNeighbourIdSopParamsConfig;
static type(): SopType;
protected initializeNode(): void;
cook(inputCoreGroups: CoreGroup[]): void;
private _processObject;
}
export {};