@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
30 lines (29 loc) • 1.3 kB
TypeScript
import { QuadSopNode } from './_BaseQuad';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CoreGroup } from '../../../core/geometry/Group';
import { SopType } from '../../poly/registers/nodes/types/Sop';
export declare enum QuadSmoothMode {
SQUARIFY = "squarify",
AVERAGE = "average"
}
export declare const QUAD_SMOOTH_MODES: QuadSmoothMode[];
declare class QuadSmoothSopParamsConfig extends NodeParamsConfig {
/** @param mode */
mode: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param iterations */
iterations: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param strength */
strength: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class QuadSmoothSopNode extends QuadSopNode<QuadSmoothSopParamsConfig> {
paramsConfig: QuadSmoothSopParamsConfig;
static type(): SopType;
initializeNode(): void;
cook(inputCoreGroups: CoreGroup[]): void;
setMode(method: QuadSmoothMode): void;
mode(): QuadSmoothMode;
private _smoothQuadGeometry;
private _smoothQuadGeometryWithAverage;
private _smoothQuadGeometryWithSquarify;
}
export {};