@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
23 lines (22 loc) • 884 B
TypeScript
/**
* Fuses quads
*
*
*/
import { QuadSopNode } from './_BaseQuad';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CoreGroup } from '../../../core/geometry/Group';
import { SopType } from '../../poly/registers/nodes/types/Sop';
import { QuadGeometry } from '../../../core/geometry/modules/quad/QuadGeometry';
declare class QuadFuseSopParamsConfig extends NodeParamsConfig {
/** @param tolerance */
tolerance: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class QuadFuseSopNode extends QuadSopNode<QuadFuseSopParamsConfig> {
paramsConfig: QuadFuseSopParamsConfig;
static type(): SopType;
protected initializeNode(): void;
cook(inputCoreGroups: CoreGroup[]): void;
}
export declare function mergeFaces(geometry: QuadGeometry, tolerance: number): void;
export {};