@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
38 lines (37 loc) • 1.27 kB
JavaScript
;
import { TypedSopNode } from "./_Base";
import { PlaneHelperSopOperation } from "../../operations/sop/PlaneHelper";
import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig";
const DEFAULT = PlaneHelperSopOperation.DEFAULT_PARAMS;
class PlaneHelperSopParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
/** @param size of the plane */
this.size = ParamConfig.FLOAT(DEFAULT.size, {
range: [1, 10],
rangeLocked: [true, false]
});
/** @param colorCenterLine */
this.colorCenterLine = ParamConfig.COLOR(DEFAULT.colorCenterLine.toArray());
/** @param colorGrid */
this.colorGrid = ParamConfig.COLOR(DEFAULT.colorGrid.toArray());
}
}
const ParamsConfig = new PlaneHelperSopParamsConfig();
export class PlaneHelperSopNode extends TypedSopNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return "planeHelper";
}
initializeNode() {
this.io.inputs.setCount(0);
}
cook(input_contents) {
this._operation = this._operation || new PlaneHelperSopOperation(this.scene(), this.states, this);
const core_group = this._operation.cook(input_contents, this.pv);
this.setCoreGroup(core_group);
}
}