@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
20 lines (19 loc) • 873 B
TypeScript
/**
* Assigns a material to be used by particles
*/
import { TypedSopNode } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class ParticlesSystemGpuAttributesSopParamsConfig extends NodeParamsConfig {
/** @param group to assign the material to */
group: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
}
export declare class ParticlesSystemGpuAttributesSopNode extends TypedSopNode<ParticlesSystemGpuAttributesSopParamsConfig> {
paramsConfig: ParticlesSystemGpuAttributesSopParamsConfig;
static type(): SopType;
protected initializeNode(): void;
private _operation;
cook(inputCoreGroups: CoreGroup[]): Promise<void>;
}
export {};