@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
28 lines (27 loc) • 1.4 kB
TypeScript
import { TypedSopNode } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { SopOperationContainer } from '../../operations/container/sop';
import { BaseOperationContainer } from '../../operations/container/_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { NodeContext } from '../../poly/NodeContext';
declare class OperationsComposerSopParamConfig extends NodeParamsConfig {
}
export interface OperationContainerInputConfig {
operation_input_index: number;
node_input_index: number;
}
export declare class OperationsComposerSopNode extends TypedSopNode<OperationsComposerSopParamConfig> {
paramsConfig: OperationsComposerSopParamConfig;
static type(): string;
initializeNode(): void;
private _outputOperationContainer;
private _inputConfigsByOperationContainer;
setOutputOperationContainer(operationContainer: SopOperationContainer): void;
outputOperationContainer(): SopOperationContainer | undefined;
addInputConfig(operation: SopOperationContainer, inputConfig: OperationContainerInputConfig): void;
private _operationContainersRequiringResolve;
addOperationContainerWithPathParamResolveRequired(operationContainer: BaseOperationContainer<NodeContext.SOP>): void;
resolveOperationContainersPathParams(): void;
cook(inputCoreGroups: CoreGroup[]): Promise<void>;
}
export {};