@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
44 lines (43 loc) • 1.62 kB
JavaScript
"use strict";
import { TypedSopNode } from "./_Base";
import { LatticeSopOperation } from "../../operations/sop/Lattice";
import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig";
import { SopType } from "../../poly/registers/nodes/types/Sop";
const DEFAULT = LatticeSopOperation.DEFAULT_PARAMS;
class LatticeSopParamConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
this.group = ParamConfig.STRING(DEFAULT.group, {
objectMask: true
});
this.p0 = ParamConfig.VECTOR3(DEFAULT.p0);
this.p1 = ParamConfig.VECTOR3(DEFAULT.p1);
this.p2 = ParamConfig.VECTOR3(DEFAULT.p2);
this.p3 = ParamConfig.VECTOR3(DEFAULT.p3);
this.p4 = ParamConfig.VECTOR3(DEFAULT.p4);
this.p5 = ParamConfig.VECTOR3(DEFAULT.p5);
this.p6 = ParamConfig.VECTOR3(DEFAULT.p6);
this.p7 = ParamConfig.VECTOR3(DEFAULT.p7);
this.offset = ParamConfig.VECTOR3(DEFAULT.offset);
this.moveObjectPosition = ParamConfig.BOOLEAN(DEFAULT.moveObjectPosition);
}
}
const ParamsConfig = new LatticeSopParamConfig();
export class LatticeSopNode extends TypedSopNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return SopType.LATTICE;
}
initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState(LatticeSopOperation.INPUT_CLONED_STATE);
}
cook(inputCoreGroups) {
this._operation = this._operation || new LatticeSopOperation(this.scene(), this.states, this);
const coreGroup = this._operation.cook(inputCoreGroups, this.pv);
this.setCoreGroup(coreGroup);
}
}