@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
16 lines (15 loc) • 732 B
TypeScript
import { TypedSopNode } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { SopType } from '../../poly/registers/nodes/types/Sop';
declare class InstancedMeshToMeshSopParamsConfig extends NodeParamsConfig {
cloneGeometry: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
}
export declare class InstancedMeshToMeshSopNode extends TypedSopNode<InstancedMeshToMeshSopParamsConfig> {
paramsConfig: InstancedMeshToMeshSopParamsConfig;
static type(): SopType;
initializeNode(): void;
private _operation;
cook(inputCoreGroups: CoreGroup[]): Promise<void>;
}
export {};